Resume

Profile

  • Full NameJelle van der Zwaard
  • Date of Birth26/10/1990
  • NationalityDutch
  • CityOlhos de Agua
  • CountryPortugal
  • LanguagesDutch (Native), English (Fluent)

Work Experience

Kwalee
Apr 2021 - Current

Senior Game Designer

(Hybrid) Casual Games

  • Establish Game Design Vision & Direction
  • Generalist Game Design (Levels, Economy, Balancing, Features, Systems, Gameplay / Game Feel)

Dream Build Solitaire  (iOS / Android)

  • Managed a team of designers, assisted with hiring and onboarding
  • Oversaw game direction, vision, and design strategy
  • Developed design processes for gameplay features and mechanics
  • Balancing & tuning for an optimal game experience
  • Createad & maintained comprehensive design documentation on Confluence

April 2021

Chimpworks
Oct 2017 - Apr 2021

Game Designer & Product Owner

  • Realising games from ideation to MVP, all the way to final release / sunset
  • Manage a (growing) team of Artists and Programmers
  • Analyse data and KPIs to reach stakeholder goals
  • Managed the game projects to reach stakeholder deadlines
  • Owned Game Design vision and direction

Games I worked on

  • Heroes Battle (iOS)
  • Shoot N Loot (iOS)
  • Jungle Jumpers! (iOS)
  • Jelly Merger (iOS)
  • Car Merger (iOS)

And countless prototypes and concepts that did not make it past that initial stage and were sunset.

October 2017

Sword GC
Jan 2016 - Jan 2018

Co-founder / Game Designer / Unity Developer

Worked on and released a Mobile game called Dinky Diver. Worked on a Steam Greenlit title called Basher Beatdown following a successful GGJ.

Main Responsibilities

  • Company administration
  • Managing the project
  • Designing and implementing Core Gameplay
  • Support Art with any tooling they need
  • Handling Game Feel
  • Designing the UI / UX in collaboration with Art

Education

Breda University of Applied Sciences
2013-2017

Indie Game Development

This study focussed on all aspects of Game Development and as a result turned me into a generalist with a specialization in Game Design and Programming.

Hogeschool Rotterdam
2010-2013

Computer Science

This study focused on a variety of different technologies and covered courses from Java Programming to Cisco networking.

Design Skills

Ideation

Prototyping

Gameplay

Balancing

Economy

Feature

System

Monetisation

Documentation

Strengths

  • Adaptable
  • Responsible
  • Teamplayer
  • Ownership
  • Ambitious
  • Social
  • Creative
  • Communicative
  • Driven
  • Motivated
  • Independent
  • Passionate

Tools

  • Unity (C#)
  • Visual Studio Code
  • Google Suite
  • Figma
  • Figjam
  • Confluence
  • SourceTree
  • Machinations
  • GameRefinery
  • SensorTower
  • Chat-GPT